Just a quick post to welcome a friend to the ranks of Prius owners...
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This year is a very-off-year election, with only local offices up for consideration. ( Cut For Your Friends Page/Reading Page Protection ) One of the nice features about the World Wide Web is that it is possible to do all sorts of nifty things, like changing fonts, showing pictures, playing sounds, and having visual effects. Unfortunately, many people seem to think that "possible" is a synonym for "required". It's not. Presentation is, as we know, important - You might get roast beef and mashed potatoes in your school cafeteria and at Peter Luger's Steakhouse, and it might even taste the same - but chances are, you're going to be more impressed by it at Peter Luger's, where they try to make it look nice, and serve it with all sorts of ruffles and flourishes, than at the school cafeteria, where they don't have time to do more than scoop it up, plop it onto the plate, and shove it across the counter at you. Some societies practically make a fetish of presentation of food; the Japanese, for example, have such a reputation. There are other examples, and not just in food. But the point is that most of us do realize that presentation is important. Part of that, especially when presenting information, is to avoid distractions or conflicting messages. Anything that diverts your visitor's attention from your message is, by definition, a distraction. Garish color combinations, such as red or magenta text on a blue or green background, are distractions. So are color combinations where the foreground and background colors are too similar, like dark gray and light gray (both of those color combination flaws make the text more difficult to read). Animated GIF files are sometimes distractions. Music is sometimes a distraction. Hard-to-read decorative fonts are usually a distraction. Non-static visual effects (blink, marquee, etc.) are generally distractions. Conflicting messages are a little harder to define. In general, if the message of the text is jarring or inappropriate when viewed in the context of its surroundings, chances are that you've got a conflicting message. Sometimes, conflicting messages are useful - they're not unknown in public service advertising, for example. However, even there, overuse is a bad thing. Distractions are always bad, although the things that cause them may be appropriate in some contexts (and hence not distractions in those contexts). I'm not telling you not to use those things. Far from it; they can be useful. I'm telling you not to overuse them, and not to use them where they don't serve a message-enhancing purpose. Animated GIFs, blinking text, and marquees draw the eye. They're the first things that the visitor is going to look at. If there is a definite direction to motion in an animated GIF, the visitor's attention will be drawn in that direction. If you're going to use these effects, make sure that you want your visitor's attention drawn there first. In any case, think about their use carefully, because even after the visitor has looked at them once, they're always going to be visible "out the corner of his eye", and that's a distraction. Distractions are bad. There are good color combinations, and bad ones. Good ones provide good contrast, and make the text easy to read. In general, dark text on a light background is better than light text on a dark background (light text on a dark background tends to get "swallowed"). Bad ones make text difficult to read, because they provide insufficient contrast. Some combinations aren't just 'bad', they're downright evil. Those combinations are the ones that simply work wrong with the physiology of color perception. Putting red text on a blue background is an example of an evil color combination. It vibrates. It induces headaches or dizziness. You can't look at it for any length of time. You'll hear a lot of people say that you should stick to black text on a white background. It's not a bad idea, but there's a case to be made that the normal screen white is a bit harsh - like some bleached semi-glossy papers. Experiment a little. You may find that it's a lot easier to read if you use dark blue/navy text on a background that's just a little bit off pure white - say, just a touch of sky blue, or yellow. Background music is one of my pet peeves. Put simply, I don't like it. I don't like it because I generally have my music playing, either on the computer itself, or on the radio. And there's often no way to turn it off; your choice ends up being to either tolerate it, or turn off all computer sounds. However, there are times when including the sound is a reasonable decision - if the sound has a real connection with the page. That means, for example, that it's perfectly reasonable to have the theme from "Murder, She Wrote" playing in the background on a page about the show, or "Hotel California" in the background of a page about the rock group Eagles. What's not reasonable is putting the theme from "Star Wars" in the background on a page that has nothing to do with the movie, simply because you think it's cool music. That's a distraction. Distractions are bad. Even if you do include background music, don't make it loop forever. The ideal piece of music will be just about long enough for the visitor to the page to read through the page before it ends. Once. Twice, maybe, if your visitor is a slow reader. But too much repetition gets annoying. If the visitor isn't done reading the page after two cycles of the sound file, let them suffer a period of silence. Another thing that gets annoying is cheesy electronic music. Other use of sound isn't generally a problem, because it's on the visitor's demand, and the visitor knows what he's getting into. Long pieces, such as recordings of speeches or songs, should have a way to pause them, so that the visitor can leave the machine if necessary and not miss anything. Short items, such as demonstrations of how to pronounce a word, can just be played. In recent times, multimedia has come to include video, possibly even more than straight audio. When included, the video is automatically going to be the center of attention. Take that into account when you're building your page. Short form: Make sure that, when you add multimedia effects, you are enhancing your message, not distracting from it. Remember, your main purpose is to deliver a message; you don't want your audience to be distracted from that message, or confused over what that message is. A pillar of smoke by day, a pillar of fire by night; we knew not where it would lead, yet still we followed. In our last installment, we noted that the response time of a page - how long before the visitor could start reading it - was important. You don't want to lose your visitors because they get bored waiting for the page to display. Another technique that can improve response is to manage the size of your pages - large pages take longer to load. Research has been done that indicates that people start to lose patience if there's no visible response within three (3) seconds; once a response starts, it must be useful within about ten (10) seconds, and complete within thirty (30). Today,
My recommendation: Tune your pages for about There is no question that the United States Postal Service could be much improved. However, the changes outlined here (http://naamah-darling.livejournal.com/4 The numbers, in this case, refer to the size of the image. The attributes in question follow the expected format: <IMG src="foo.gif" width="635" height="480"> or <IMG src="foo.gif" width="60%" height="60%"> The order in which they are specified doesn't matter, although it is conventional to specify width first. If you are displaying a picture at other than its actual size, be aware that if the aspect ratio (the relationship between width and height) is not preserved, the picture will appear distorted. If you make a picture larger than its actual size, you will see the effect called pixellation (it will become apparent that the picture is built up out of lots of little single-color squares); if your make it smaller, detail will be lost. Both effects can detract from the appearance of the page; the loss of detail is less noticeable, however, unless the details of the picture are of high importance (as in a reproduction of text). In general, it is best if the picture's actual size and display size are identical. Note that, regardless of display size, the larger the actual size of the picture, the slower it will load.
The advantage of specifying the display size, as indicated, is that it becomes possible for the browser to display the text without needing to wait for the images to load first. This allows a faster apparent response time to the user, which reduces the chance that your visitor will lose patience waiting for your page to load, and go elsewhere. And keeping your visitors' interest is what web design is all about. Everyone knows the old saw, "A picture is worth a thousand words", and recognizes how true it is - you can't, for example, convey the sheer majesty of the Grand Canyon in words alone; you've just got to show the picture - and even that doesn't do it justice, but... (This can actually be considered a digression referred to in the introduction. Nevertheless, it should be useful in establishing the context for the rest of this series.) With all the millions of websites out there, there are, broadly speaking, only two reasons for a website to exist. And every page exists for exactly one of those reasons. The two reasons boil down to:
That's it. 'Having something to say' is a pretty broad topic; it covers everything from 'I'm a major corporation doing image burnishing and product/service selling' right down to 'This is my hobby, and this is what I want to tell you about it'. Whatever the specific reason, it lends legitimacy to the page. What doesn't is 'because I can'. This is simply showing that you're 'cool', that you know what a web page is, and that you've learned enough about either HTML or a particular HTML-generating tool (which may be a provider's automatic generation software) to be able to create a page that doesn't break when someone goes to look at it. If that's all, why bother? This is the equivalent of a programmer learning a new language and writing the traditional 'Hello, World' program in that language - even if it's his first language, he's going to feel pretty silly about showing it off, especially to other programmers. C'mon, folks - we already know that the medium is not the message, in spite of any pithy sayings to the contrary - so why use the medium if you have no message? You'll hear that 'everybody' has a web page. You'll hear that you 'have to' have a web page. Stop for a minute. Think about who's telling you this. Ask yourself where they heard it from, or how they benefit if you do. Ultimately, it's going to come down to somebody trying to sell you something - internet access, web presence, web design services, and so on - or somebody trying to take you for something - essentially free advertising, overpriced addons to the services you really need, and so on. Think carefully. Ask yourself 'Do I really have something to say?'. If the answer is yes, and the cost isn't unacceptable, hey, go for it. If the answer is no, why bother? (Actually, there used to be a third reason to have a web page - early browsers didn't have 'bookmarks' or 'favorites', so a lot of people set their 'home page' to be a page that had nothing but links to other websites. By the time I wrote this, originally, that usage had largely been relegated to 'legacy' status, and people had mostly converted to using bookmarks/favorites. I don't count this as 'having a message', although it was a legitimate reason to have a web page. Since some early browsers didn't support the file: protocol, allowing the browser to read the page from the user's own computer, it wasn't unusual to have these pages stuck somewhere on a provider's server. I no longer consider this to be a legitimate reason to have a web page; I'm not aware of any browser that fails to have both bookmarks/favorites and the file: protocol.) The rest of the series will assume that there's a message involved somewhere. For a number of reasons, I find myself spending quite a large amount of time surfing the web. As more and more people decide to have a website, I see more and more pages that will present problems of various types. Many of these problems can be avoided. This series will discuss what I perceive as the problems, and what I consider a good correction of the problem. I've got a seed account at Dreamwidth now, and for the foreseeable future will be posting to both DW and LJ via the DW crossposting capability. I'm both From
http://deepleap.org is quite the addicting game, especially if you're into games like Scrabble and Boggle. I've been thinking about a post on Sudoku-completion techniques. It would be quite long, so I *would* put it behind a cut - but the question is whether folx would be interested in reading it. So, that's the question: Should I do this, and would there be interest in reading it? There is an accounting firm that has been using puzzles of various types in their ads. Today on the train into work, I saw one of their ads, with a logic puzzle. I am posting the puzzle here and inviting readers to comment with their solutions and reasoning behind the solution. Comments will be screened until at least Wednesday (and maybe as long as Friday). For those of you who know
All Gave Some. A new Heller case is already starting; according to SCOTUSBlog, the case has been filed ( District of Columbia v. Heller - What It Is, and Isn't
Today's decision from the United States Supreme Court in District of Columbia v. Heller is rightly being called significant, and even a landmark decision. However, contrary to some of the comments I've been hearing from friends in various forums, it is not the death knell for gun control. At best, it is the beginning of the end-game; more likely, it is a significant tactical victory, but the battle remains joined, and is far from over. First, let's look at what the Court held in its opinion. This can be summed up in three statements:
These are indeed significant, as the Court has now established limits on gun laws in the District of Columbia. However, there are other statements about the decision that can be made:
Really, the only thing we can be sure of at this point is that lawyers who argue gun cases are gong to be making a lot of money in coming years, as various state and local laws are individually challenged and work their way through the system via appeal, cross-appeal, and reappeal. The precedent established by today's decision is important, but not broad enough to short-circuit such litigation. It is a blow to the gun-control advocacy groups, but it is far from fatal. Edited 6/27/08 09:10 to add: Other analyses I'm seeing suggest that some of the ambiguities and non-addressed issues in the decision were to get the fifth vote, said to be from Justice Kennedy (who has been the swing vote in other cases). If this is in fact the case, it makes the closeness of the decision even more troubling. Some further possible ramifications: In short, although the Court attempted to rule narrowly, as per longstanding practice, the ruling in District of Columbia v. Heller may well turn out to have broader and farther-reaching effects than may have been anticipated - but this will only be determined in future litigation. Edited 6./28/08 18:20 to correct references to the case to the correct name of District of Columbia v. Heller. This time, it got all the way down to where the one box on the fuel indicator was blinking at me, and only about 345 miles. I figure it was the much colder weather that we had. Oddly enough, the pump kicked off at only 7.89 gallons, less than the eight-point that I got last time, with the fuel indicator at one box not blinky. Final figures, this tank 43.4 mpg; overall 46.2 mpg, a bit down from the 49 I got last tank. Still quite respectable. This time, I filled with regular (87 octane, (R+M)/2 method); we'll see what happens over the next four hundred miles. |